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Covid Fighter

← Return to Covid Fighter

Devlog

  • Release 1 RezBreak - Week 3
    September 14, 2020 by MGD MillsGameDev
    Week 3 Progress HUD Updates our major goal this week is to improve the heads up display for the game. We had a few requests to show an indicator for the disinfectant spray refill timer, and to improve... Continue reading
  • Release 1 RezBreak - Week 2
    September 08, 2020 by MGD MillsGameDev
    Week 2 Progress Character Development This week was devoted to working on the character sprites. The player and all the citizens use the same system for animating and displaying their layered sprites... Continue reading
  • Release 1 RezBreak - Week 1
    August 30, 2020 by MGD MillsGameDev
    Week 1 Progress Artwork Update Started the update to break out of the 64x64 limits of the game jam. This means stepping out from the square screen shape to fit whatever target we are making the game f... Continue reading
  • Post Jam Release Plan
    August 25, 2020 by MGD MillsGameDev
    Post Jam Review Voting for the LowRezJam 2020 has ended. I am not sure if you can see the results as a non-participant, but CovidFighter came in 87th with 13 ratings. The total number of entries was 3... Continue reading
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